Saturday, April 6, 2013

Total War: Arena Developers explain Free-to-Play Model

Total War: Arena was announced as a Free-to-Play title at GDC last week by Creative Assembly. Creative Assembly stated that the game requires to have a big player base in order for the game to be cost-free, so said leader designer James Russell.

Free-to-Play games scare people because some games end up being ‘pay-to-win’ instead due to micro-transactions that break the balance of the game’s mechanics. ‘pay-to-win’ usually ends up giving players who spend money the upper edge when it comes to competitive play or difficulty of the game as opposed to those who don’t spend a dime.