Splinter Cell: Blacklist will feature some sort of user content, according to Ubisoft Toronto’s Jade Raymond.
“It’s got to stop. To give you an overly-simplified answer, I do think games and franchises need to include more user content,” she told Gamasutra. “And by user content, I don’t mean that all of a sudden, every game is going to have a level builder, because not everyone wants to sit down and build a level. That’s too complicated.”
“But by user content, you can think of Dark Souls, and how your game is affected by other people who are playing. In what ways can the user impact the experience?
“It’s got to stop. To give you an overly-simplified answer, I do think games and franchises need to include more user content,” she told Gamasutra. “And by user content, I don’t mean that all of a sudden, every game is going to have a level builder, because not everyone wants to sit down and build a level. That’s too complicated.”
“But by user content, you can think of Dark Souls, and how your game is affected by other people who are playing. In what ways can the user impact the experience?